Resident Evil: Darkside Chronicles is a game produced by Masachika Kawata and it's the spiritual sequel to his previous work, Resident Evil: Umbrella Chronicles. The Darkside Chronicles will showcase the "dark" aspects of specific events and characters from the Resident Evil series. For the moment, the game will only feature events from Resident Evil 2. However, it is believed that the complete game will include scenarios from Code: Veronica and possibly, Resident Evil 4.

Darkside Chronicles is set to be released at the end of 2009 or early 2010.

  • Masachika Kawata (Capcom) & Kentaro Noguchi (Cavia) are the producers of the game. Therefore, the same company that developed The Umbrella Chronicles, Cavia, will be behind its development.

  • Resident Evil: The Darkside Chronicles‘s story is based on Resident Evil 2 and includes the popular characters, Leon S Kenney and Claire Redfield. More scenarios based on other RE games might end up being included in the final game.

  • Its on-rails style gameplay and active camera will create a more immersive “Chronicles” survival experience.

  • As in the last installment, this is a first-person game with extreme shooting gameplay and interactive pathways.

  • Filling in many of the missing pieces of storyline that were not covered in the original “Umbrella Chronicles”, Resident Evil: The Darkside Chronicles will give hardcore fans the chance to re-live some of the most classic moments of the Resident Evil franchise, while allowing new players to take advantage of the intense action-horror experience only possible on the Wii.

  • Gamers can choose to take on their enemies with the help of an A.I.-controlled character or enlist the help of a friend to fight via two-player co-op. (NOTE: you can see your partner at all times in sigle play but not in co-op mode)

  • Adding new dimension and strategy to the arcade-style gameplay in the “Chronicles” experience, the new Evade system will utilize the Wii Remote for a more intense experience when fighting enemies.

  • The game will also make use of the Havoc engine for realistic physics.

  • The game will feature some type of ONLINE capability yet to be disclosed in full.



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